Grilled Steak-Recipe: Campfire Cooking Grill – 3 Raw Meat Omelet-Recipe: Campfire Cooking Pot - Two eggs, Animal Fat, and raw meat.īacon Egg Sandwich-Recipe: Crafting Menu – 2 Bacon and Eggs and Cornbread.īiscuit-Recipe: Campfire Bowl of Water - Cornmeal.īiscuit and Jam-Recipe: Crafting Menu – Biscuit and Blueberry.īread-Recipe: Campfire Bowl of Water - 3 Cornmeal. Scrambled Eggs-Recipe: Campfire Cooking Pot - Two Eggs and Animal Fat Honey Ham-Recipe: Campfire Grill- Boiled Meat and Honey Mead-Recipe: Campfire Beaker - Cornmeal, Bottled Water, Honeyīlueberry Mead-Recipe: Campfire Beaker - Cornmeal, Bottled Water, Honey, Blueberry Mushroom Soup-Recipe: Campfire Cooking Pot - Bowl of Water and 3 mushrooms. Recipe: Campfire Cooking Pot - Bowl of SoupĬreamed Corn-Recipe: Campfire Cooking Pot - Bowl of Water, 2 corn. Warm Bowl of Soup-All the bowls of soup you've made from cans of food can later be heating in a campfire to make a healthier variant. Recipe: Crafting Menu - Canned food plus one bowl. Recipe2: Crafting Menu - Bowl, 2 cans of pears.Ĭornbread and Jam-Recipe: Crafting Menu - Cornbread and blueberry.Ĭan to Bowl Soups-The canned foods you find in loot can now be poured into a bowl to get a healthier variant. Never mysteriously lose a glass jar in your food.īowl of Murky Water-Reciple: Use a bowl on a source of water.īowl of Water-Recipe: Campfire Cooking Pot - Boil Bowl of Murky Water.īlueberry Jam-Recipe: Crafting Menu - 12 blueberries and empty glass jar.Ĭanned _ Stew-Recipe: Crafting Menu - Stew and empty tin can.Ĭhunky Meat Stew-Recipe: Campfire Cooking Pot - Bowl of Water, 3 Raw Meatīowl of Fruit-Recipe: Crafting Menu - Bowl, 3 Yucca Fruit and 3 blueberries. Pour your canned foods into bowls and warm them up for tasty wellness-providing variants. Stews now require a bowl of water instead of a jar of water.Įating stews return the bowl to your inventory so you can reuse them.īoiled food now uses a bowl of water as the cooking tool instead of cooking pot.Ĭornbread uses a bowl of water as the cooking tool instead of a cooking pot.Įmpty cans now serve a purpose as you can now pour your stews into them to get canned variants that have no smell.Ĭookable meads for when life gets too hard to go on but ammo is on short supply. (Bowl of Murky Water turns into Bowl of Water). Just like with the bottled water you'll have to boil the bowl of water to get a clean version before you can safely drink it or use it. The problem is it's listed as a tool requirement instead of ingredient.Bowls can be be used just like glass jars to gather water. It's fixed in the download, it's listed couple back I suppose it makes sense because otherwise you would have to have a way to destroy the tool bowlWater on every use. I changed it to:Īnd it is working fine now althought it is funny that just one bowl of water works to boil all meat and recipes. I'm unable to place a bowl of water as a tool within a campfire, anyone ever experienced this? I understand the mechanic and that the bowl should be a tool for the campfire but I can not place it and thus am locked out of most cooking recipes.Įdit: It seems the campire has a symbol for a beaker and from reading on the mod that is not supposed to be there right? I should see a bowl icon in it's place? I tried placed the clean bowl of water there and no joy.Įdit (solution): The windows.xml file that I had listed a beaker in the last tool slot. Skill _callingSkill) in :0Īt Skills.ModifyValue (Effects _effect, System.Single& _value, Int32 _itemId, Boolean _isCrafting) in :0Īt XUiC_RecipeStack.QOU () in :0Īt XUiC_RecipeStack.Update (Single _dt) in :0Īt XUiController.Update (Single _dt) in :0Īt XUiC_CraftingQueue.Update (Single _dt) in :0Īt XUi.OnUpdateDeltaTime (Single updateDeltaTime) in :0 NullReferenceException: Object reference not set to an instance of an objectĪt Skills.ModifyValue (Effects _effect, System.Single& _value. I tried to repair a rocket launcher in single player and same thing happened. I verified files and redownloaded valmod. I tried to repair my rocket launcher and I get spammed with nullreferencexception on the server im playing on.
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